I've known about virtual worlds games, such as Second Life, for some time. Although I am an avid video game player, I had eschewed these sorts of first-person avatar-based games. I knew I didn't really like the Sims, for example, and I didn't really see the point of these games either. What did people do there, anyway? Well, for this assignment, I took a look at InWorldz, a second-life style game, firsthand.
So, this is me in InWorldz. Wearing a suit and tie of course because I can be all the more dapper than I am irl (or in real life, for you newbies). Below is my avatar.
I got dressed up and headed over to the Public Library at Delphi (yes, InWorldz has public libraries), which was holding its first live story telling event. I was honestly not sure what to expect. I suppose I thought that the storyteller would read the story over the mic, or something like that.
Most of the attendees seemed to be library board members and executives, as well as some of my classmates whom I had met the day before. I think that, despite the awesomeness of the library, a lot of people on InWorldz still don't know about it. I talked to a few people who told me they'd never heard of it before. I dutifully passed these people a landmark and told them to check it out.
The story telling itself was lead by a ferret (I think he was a ferret?) in a fancy hat. He told a story about a man and a cherry tree that blossoms one day, once a year. The speaker asked everyone to set their environmental settings to "midnight" before the story began, so that we could all experience the mood of the story. The tale was told via the chat box and a number of "slides" that the presenter put up. I'm actually not sure how that effect was created in game, but I think it is really cool how much you can manipulate the environment. The story ended with the entire visible sky being transformed into bursts of cherry blossoms, which was an amazing aesthetic effect.